Subject: Dr. Seuss Computer Instructions >> >>If Dr. Seuss were a Technical Writer >> >> Here's an easy game to play. >> Here's an easy thing to say. >> >> If a packet hits a pocket on a socket on a >> port, >> And the bus is interrupted as a very last >> resort. >> And the address of the memory makes your >> floppy >> disk >> abort, >> Then the socket packet pocket has an error >> to >> report! >> >> If your cursor finds a menu item followed by a >> dash, >> And the double-clicking icon puts your >> window in >> the >> trash, >> And your data is corrupted 'cause the index >> doesn't >> hash. >> Then your situation's hopeless and your >> system's >> gonna >> crash! >> >> You can't say this? >> What a shame, sir! >> We'll find you >> another game, sir! >> >> If the label on the cable on the table at your >> house, >> Says the network is connected to the button >> on >> the >> mouse, But your packets want to tunnel on >> another >> protocol, >> That's repeatedly rejected by the printer >> down >> the >> hall, >> And your screen is all distorted by the side >> affects of >> Gauss, >> So your icons in the windows are so wavy as >> a >> souse, >> Then you may as well reboot and go out with >> a >> bang, >> 'Cause as sure as I'm a poet, the sucker's >> gonna >> hang! >> >> When the copy of your floppy's getting >> sloppy on >> the >> disk, >> And the microcode instructions cause >> unnecessary >> RISC. >> Then you have to flash your memory and >> you'll >> want to >> RAM your ROM. >> Quickly turn off the computer and be sure to >> tell your >> mom! >> >> Author Unknown >> >> >